Assessing the frustrations of practicing user experience design (UXD) among the UXD community of practice in Malaysia: A netnographic approach

Authors

  • Hussain A School of Computing, Universiti Utara Malaysia, 06010 UUM, Sintok, Malaysia
  • Hussein I School of Computing, Universiti Utara Malaysia, 06010 UUM, Sintok, Malaysia
  • Mkpojiogu E O.C. Department of Computer and Information Technology, Veritas University, Abuja, Nigeria

Keywords:

Community of practice, netnography, practice frustrations, user experience design practice

Abstract

In this study, netnography, an ethnography method used to study communities on the Internet was employed. It adapted common ethnographic participant-observation procedures such as making a cultural entrée, gathering and analysing data, ensuring trustworthy interpretation, conducting membership checks and conducting ethical research in computer-mediated contingencies. The results reveal a collection of UXD practice related frustrations in industry.

References

. Ardito, C., Buono, P., Caivano, D. V., Costabile, M. F., & Lanzilotti, R. (2013). Investigating and promoting UX practice in industry: an experimental study. International Journal of Human-Computer studies.

. Ashraf, M., & Ghazali, M. (2013). Physicality quantitative evaluation method. Paper presented at the Proceedings of the 25th Australian ComputerHuman Interaction Conference: Augmentation, Application, Innovation, Collaboration.

. Bandura, A. (2012). On the functional properties of perceived self-efficacy revisited. Journal of Management, 38(1), 9-44.

. Benyon, D. (2010). Designing Interactive Systems: A Comprehensive Guide to HCI and Interaction Design (2nd ed.). Essex, England: Pearson Education Limited.

. Bruno, V., & Dick, M. (2013). Improving Usability Outcomes for each of the Usability Practitioner Roles. name Electronic Journal of Information Systems Evaluation, 16(3), 173.

. Ceaparu, I., Lazar, J., Bessiere, K., Robinson, J., & Shneiderman, B. (2004). Determining causes and severity of end-user frustration. International Journal of Human-Computer Interaction, 17(3), 333-356.

. Chiu, P. C., Sharbini, H., Lim, T., Islamiah, D., & Semuni, M. H. (2008). Human Computer Interaction Education in Universities in Malaysia. Paper presented at the Fifth International Cyberspace Conference on Ergonomics, 2008.

. Clemmensen, T., Hertzum, M., Yang, J., & Chen, Y. (2013). Do Usability Professionals Think about User Experience in the Same Way as Users and Developers Do? In P. Kotzé, G. Marsden, G. Lindgaard, J. Wesson & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2013, Vol. 8118, Springer Berlin Heidelberg, 461-478.

. Conti, G., & Sobiesk, E. (2010). Malicious Interface Design: Exploiting the User. Paper presented at the 19th International Conference on World Wide Web (WWW'10), Raleigh, NC, USA.

. Csikszentmihalyi, M. (1997a). Flow and the Psychology of Discovery and Invention. HarperPerennial, New York.

. Faroughi, A., Faroughi, R. (2013). On the Poetry of Design. In: Marcus, A. (ed.) DUXU/HCII 2013, Part I. LNCS, vol. 8012, pp. 38–47. Springer, Heidelberg.

. Gherardi, S., & Nicolini, D. (2005). The passion for learning and knowing. Paper presented at the 6th International Conference on Organizational Learning and Knowledge.

. Germonprez, M., & Hovorka, D. S. (2013). Member engagement within digitally enabled social network communities: new methodological considerations. Information Systems Journal, 23(6), 525-549. doi: 10.1111/isj.12021

. Grandey, A. A., Dickter, D. N., & Sin, H.-P. (2004). The customer is not always right: customer aggression and emotion regulation of service employees. Journal of Organisational Behavior, 25, 1-22.

. Hancock, P. A., Pepe, A. A., & Murphy, L. L. (2005). Hedonomics: the power of positive and pleasurable ergonomics. Ergonomics Design, 13(1), 8-14.

. Hassenzahl, M., Schobel, M., & Trautmann, T. (2008). How Motivational Orientation Influences the Evaluation and Choice of Hedonic and Pragmatic Interactive Products: The Role of Regulatory Focus. Interacting with Computers, 20, 8. doi: 10.1016/j.intcom.2008.05.001

. Hertzum, M. (2010). Frustration: A common user experience. Paper presented at the DHRS2010: Proceedings of the Tenth Danish Human-Computer Interaction Research Symposium.

. Hofstede, G. (2001).Culture's Consequences: Comparing Values, Behaviors, Institutions, and Organizations Across Nations. 2nd ed., Thousand Oaks, London: Sage Publications

. Hussain, A., Abdullah,A., Husni, H., & Mkpojiogu, E.O.C. (2016). Interaction Design Principles for Edutainment Systems: Enhancing the Communication Skills of Children with Autism Spectrum Disorders. Rev. Tec. Ing. Univ. Zulia. 39(8), 45-50. doi: 10.21311/001.39.8.06

. Hussain, A., Abd Razak, M.N.F., Mkpojiogu, E.O.C. & Hamdi, M.M.F. (2017). UX evaluation of a video streaming application with teenage users. Journal of Telecommunication, Electronic & Computer Engineering (JTEC), 9 (2-11), 129-131

. Hussain, A., Isam, M., & Mkpojiogu, E.O.C. (2017). A UX assessment of a mobile recommender app for household electrical energy savings. Journal of Telecommunication, Electronic & Computer Engineering, 9 (2-11)

. Hussain, A., Mkpojiogu, E.O.C., Musa, J., & Mortada, S. (2017). A user experience evaluation of amazon kindle mobile application. Proceedings of the 2nd International Conference on Applied Science and Technology (ICAST’17), Kedah, Malaysia. AIP Conference Proceedings 1891 (1), 020060,

. Hussain, A., Mkpojiogu, E.O.C., Musa, J., Mortada, S., & Yue, W.S. (2018). Mobile Experience Evaluation of an e-Reader App. Journal of

Telecommunication, Electronic & Computer Engineering (JTEC), 10(1-10), 11-15.

. Hussein, I, Hussain, A., Mkpojiogu, E.O.C., Nathan, S.S., & Zaaba, Z.F. (2019). The knowledge of human-computer interaction (HCI) and user experience design (UXD) in Malaysia: an analysis of the characteristics of an HCI-focused conference. International Journal of Innovative Technology and Exploring Engineering, 8(8S),483-490.

. Hussein, I., Hussain, A., Mkpojiogu, E.O.C., & Nathan, S.S. (2019). The state of user experience design practice in Malaysia. International Journal of Innovative Technology and Exploring Engineering, 8(8S), 491-497.

. Joshi, A. (2004). Institutionalizing HCI - the challenges in India. White Paper.

. Kasimin, H., Aman, A., & Noor, Z. M. (2013). Using Evaluation to Support Organisational Learning in E-Government System: A Case of

Malaysia Government. International Journal of Electronic Government Research (IJEGR), 9(1), 45-64. doi:10.4018/jegr.2013010103

. Khalid, H. M. (2006). Embracing diversity in user needs for affective design. Applied Ergonomics, 37, 409-418. doi: 10.1016/j.apergo.2006.04.005

. Kerrigan, N. (2014). A very short, fairly interesting and reasonably cheap book about qualitative research. Qualitative Research in Psychology, 11(1), 117-119.

. Kozinets, R. V. (2013). Netnography and the digital consumer: The quest for cultural insights. In R. Belk & R. Llamas (Eds.), The Routledge companion to digital consumption (pp. 93–101). London: Routledge.

. Kuutti, K., Jokela, T., Nieminen, M., & Jokela, P. (1998). Assessing human-centred design processes in product development by using the INUSE maturity model. IFAC Proceedings Volumes, Volume 31, Issue 26, 1998, Pages 89-94, ISSN 1474-6670.

. Lang M. (2011) The Influence of Short Project Timeframes on Web Development Practices: A Field Study. In: Song W. et al. (eds) Information Systems Development. Springer, New York, NY.

. Langer, R., & Beckman, S. C. (2005). Sensitive research topics: netnography revisited. Qualitative Market Research: An International Journal, 8(2), 189-203.

. Lazar, J., Jones, A., & Shneiderman, B. (2006). Workplace user frustration with computers: an exploratory investigation of the causes and severity. Behaviour & Information Technology, 25(3), 239-251.

. Majid, R. A., Noor, N. L. M., Adnan, W. A. W., & Mansor, S. (2009). A survey on HCI considerations in the Software Development Life Cycle: from practitioner's perspective. Paper presented at the The 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, Seoul, Korea. http://portal.acm.org/citation.cfm?id=1655929

. Majid, R. A., Noor, N. L. M., Adnan, W. A. W., & Mansor, S. (2011). User's Frustration and HCI in the Software Development Life Cycle. International Journal of Information Processing and Management, 2(1), 44-49.

. Maslow, A. H. (1968). Toward a psychology of being. New York : D. Van Nostrand Company.

. McCarthy, J. (2011). Bridging the gaps between HCI and Social Media. Interactions: A Bimonthly Publication of ACM, 15-18.

. Nielsen, J. (1993). Usability engineering. Morgan Kaufmann Publishers Inc. San Francisco, CA, USA

. Nielsen, J., & Norman, D. A. (2014). The definition of user experience. Evidence-based user experience research, training and consulting.Accessed 20 April 2019<http://www.nngroup.com/articles/definitionuser-experience/>

. Norman, D.A. (2010a). The research-practical gap: the need for translational developers. Interaction, 17(4), 9-12.

. O'Connell, T. A., & Murphy, E. D. (2009). The Usability Engineering Behind User-Centered Processes for Web Site Development Lifecycles. In Z. Panayiotis & A. Chee Siang (Eds.), Human Computer Interaction: Concepts, Methodologies, Tools and Applications. London: IGI Global

. Orlikowski, W. J. (2002). Knowing in practice: Enacting a colective capability in distributed organizing. Organisation Science, 13(3), 249-273.

. Paulk, M.C. (2009). A history of the capability maturity model for software. Software Quality Professional Magazine, 12(1).

. Pintrich, P. R. (2000). An achievement goal theory perspective on issues in motivation terminology, theory, and research. Comtemporary Educational Psychology, 25, 92-104.

. Saldaña, J. (2012). The coding manual for qualitative researchers: Sage, London.

. Schon, D. A. (1999). The reflective practitioner: How professionals think in action: Ashgate Arena. Aldershot, England.

. Shneiderman, B., & Plaisant, C. (2010). Designing the User Interface: Strategies for Effective HumanComputer Interaction (5th ed.): Pearson. Boston, USA.

. Sivaji, A., & Soo, S. T. (2013). Understanding, Enhancing and Automating HCI Work Practices: Malaysian Case Studies. Procedia - Social and Behavioral Sciences, 97, 656-665. doi: http://dx.doi.org/10.1016/j.sbspro.2013.10.285

. Smith, A., Joshi, A., Liu, Z., Bannon, L., Gulliksen, J., & Li, C. (2007). Institutionalizing HCI in Asia. Paper presented at the INTERACT 2007, Rio de Janeiro, Brasil.

. Solemon, B., Sahibuddin, S., & Ghani, A. A. A. (2008). Requirements engineering problems in 63 software companies in Malaysia. Paper presented at the Information Technology, 2008. ITSim 2008. International Symposium on Information Technology.

. Solemon, B., Sahibuddin, S., & Ghani, A. A. A. (2009). Requirements Engineering Problems and Practices in Software Companies: An Industrial Survey. Paper presented at the ASEA 2009, CCIS.

. Solemon, B., Sahibuddin, S., & Ghani, A.A. (2010). Adoption of requirements engineering practices in Malaysian software development companies. ASEA 2010, CCIS, 117, 141-150.

. Strauss, A., & Corbin, J. (1994). Grounded Theory Methodology: An Overview. In N. K. Denzin, & Y. S. Lincoln (Eds.), Handbook of Qualitative Research (Charpter 17, pp. 273-285). Thousand Oaks, CA: SAGE.

. Taylor, M. J., McWilliam, J., Forsyth, H., & Wade, S. (2002). Methodologies and website development: a survey of practice. Information and Software Technology, 44(6), 381-391.

. Wenger, E. (1998). Community of Practice: a Brief Introduction. Learning in Doing, 15(4), 1–7. https://doi.org/10.2277/0521663636.

. Yeo, A. (1998). Cultural effects in usability assessment. Paper presented at the CHI 98 Conference Summary on Human Factors in

Computing Systems, Los Angeles, California, USA.

. A. W. Yeo, P. C. Chiu, T. Y. Lim, P. P. Tan, T. Lim, and I. Hussein, “Usability in Malaysia,” In Global Usability, Springer London, 211-222, 2011.

. Nichole K. Zimmerman, Everett Sambrook & Jonathan S. Gore (2014) The effects of a computer malfunction on subsequent task performance, Behaviour & Information Technology, 33:9, 874-881, DOI: 10.1080/0144929X.2012.733412

Downloads

Published

2024-02-26

How to Cite

Hussain, A., Hussein, I., & Mkpojiogu, E. O. (2024). Assessing the frustrations of practicing user experience design (UXD) among the UXD community of practice in Malaysia: A netnographic approach. COMPUSOFT: An International Journal of Advanced Computer Technology, 8(08), 3347–3355. Retrieved from https://ijact.in/index.php/j/article/view/525

Issue

Section

Original Research Article

Similar Articles

<< < 8 9 10 11 12 13 14 15 > >> 

You may also start an advanced similarity search for this article.